Sunday, September 4, 2016

Diablo 3 -- Seasonal is Fun

Like everyone else, I played a lot of Diablo 3 when it first came out. It didn't fully grab me and the auction house made the game too easy. I didn't like the play of the Witch Doctor so I rolled a Wizard. He also wasn't very satisfying, but the voice acting was so good I stuck with it. When I finished Diablo I shelved the game without much thought.

Then Reaper of Souls came out. By this time the auction house was gone and I played a barbarian. It was lots of fun. After hitting max level I started to play with friends and coworkers and it opened a new dimension of the game. By this time the endgame of Diablo 3 was very strong and I played a lot. Finally other games got my attention and I put down Diablo 3 again.

A year later, a friend wanted to start a seasonal character with me. Seasonal play is interesting because you are treated like a new player. You don't have paragon levels or access to items in your main stash. You get set item rewards for achievements which makes the grind faster and more satisfying.

Now I'm playing in season 7. I rolled a wizard to give it a second chance. At endgame, it is much more like the wizard I remember from Diablo 1. Teleporting, raining death, and a big force shield is the experience I was looking for. I'm sad that, for this season, top wizards don't compete with top monks and witch doctors, but I probably won't make it that far, especially with the World of Warcraft Legion expansion recently launched and the 20 hours per week of Overwatch I still play.

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