Overview
Star Control: Origins is somewhat of a sequel to the wonderful Star Control 2. It's a game of exploration and space combat with a plot and a comical backdrop.
My Take
Overall, I found the game to boring and quit after 16 hours, barely scratching the plot. Combat using the Earth ship isn't much fun. The plot is too farcical to be engaging, while the humor isn't funny enough to hold my interest. Exploration is dull, perhaps because I wasn't engaged. Collecting minerals is also dull.
Nostalgia
I loved Star Control 2 and was hoping to revisit that love. I wanted to see the giant Urquan dreadnaughts. I wanted to hear "launch fighters". I wanted the pkunk to swear at me to keep from becoming "too good". None of that exists in Origins. The framework of the game is the same -- explore, fight, get minerals, talk to aliens -- but it's with new races that I don't care about.
Perhaps games have evolved far past Star Control 2 and a remake wouldn't stand up. Maybe I need faster engagement, although 16 hours feels like a fine effort on my part.
Recommendation
Sadly, I wouldn't recommend Star Control: Origins to anyone. If you decide to give it a try, commit to playing for longer than I did. Maybe the game is lots of fun when you aren't using the Earth ship for fighting. Perhaps someone other than me will feel the sense of adventure when entering unknown territory. Maybe I am old and jaded, but a fresher mind would find the humor engaging.
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